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	<title>New York Gamer &#187; DS</title>
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	<description>Game Criticism and Analysis</description>
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		<title>New York Gamer &#187; DS</title>
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		<title>Game Review &#8211; Ace Attorney: Apollo Justice</title>
		<link>http://nycgamer.wordpress.com/2008/03/26/game-review-ace-attorney-apollo-justice/</link>
		<comments>http://nycgamer.wordpress.com/2008/03/26/game-review-ace-attorney-apollo-justice/#comments</comments>
		<pubDate>Wed, 26 Mar 2008 21:45:45 +0000</pubDate>
		<dc:creator>tigerhawk310</dc:creator>
				<category><![CDATA[criticism]]></category>
		<category><![CDATA[ace attorney]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[review]]></category>

		<guid isPermaLink="false">http://nycgamer.wordpress.com/2008/03/26/game-review-ace-attorney-apollo-justice/</guid>
		<description><![CDATA[Well, tentative review.
I&#8217;m in the middle of the 3rd of 4 cases (apparently there are only 4, which is a little disappointing), so here&#8217;s a preliminary review. The gameplay is pretty much the same as in the Phoenix Wright games, with a few minor differences. The Magatama is gone, and psychic silliness has been replaced [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=nycgamer.wordpress.com&blog=3234094&post=11&subd=nycgamer&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Well, tentative review.</p>
<p>I&#8217;m in the middle of the 3rd of 4 cases (apparently there are only 4, which is a little disappointing), so here&#8217;s a preliminary review. The gameplay is pretty much the same as in the Phoenix Wright games, with a few minor differences. The Magatama is gone, and psychic silliness has been replaced with magic/sleight-of-hand silliness. This means that in investigations, you no longer have the Magatama challenge sections, which I prefer. In court, you&#8217;ve now got Apollo&#8217;s bracelet, which lets you focus on the witness and see little nervous tics that can indicate a lie. There are also a bunch of neat forensic tools added, such as taking fingerprints, footprints, and inspecting items.</p>
<p>The problem is that all these new cool things just become minigames in a linear adventure, rather than being added as open-ended investigative tools. The bracelet isn&#8217;t available for use in every or even most cross-examinations; just in a few where there isn&#8217;t an obvious piece of evidence to present. You can&#8217;t dust every item for fingerprints; you can only dust items when a giant black smudge shows up saying, &#8220;fingerprints here!&#8221;</p>
<p>The stories are as good as always; I prefer them to the early cases of Phoenix Wright 3, and some of the twists are cooler than usual. Supposedly the last case has the best story, so we&#8217;ll see.</p>
<p>Takeaway: More of the same, with a few new tricks.</p>
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